Import & analyze
Bring in a supported model and let Cleave read the regions, materials, and geometry that are already there.
Split by color. Keyed to fit.
Cleave is a local-first 3D model splitting and fitting tool. Separate models along meaningful regions, create the connection you need, and export the resulting pieces for whatever you're building.
Bring in a supported model and let Cleave read the regions, materials, and geometry that are already there.
Choose where pieces separate and how they reconnect. Use a peg, puzzle key, magnet pocket, or another fitting method.
Export the resulting parts for printing, game development, fabrication, prototyping, or whatever your project needs.
Friction-fit connection with configurable clearance. Simple, strong, and easy to understand.
Interlocking geometry built into the seam for self-aligning parts and optional adhesive.
Recessed pockets for magnets with built-in clearance, designed for removable assemblies.
Cleave is designed as a desktop application. The core workflow can run locally on your computer, so your model does not need to be uploaded to a cloud service just to be split.
Create modular pieces, break apart assets, and prepare components that need to connect.
Separate multicolor or oversized models into pieces and add physical alignment or locking features.
Prepare physical builds, prototypes, props, models, and assemblies with controlled connections.
Cleave is currently in development. When it is ready, it will be available free on Crazy Eyes Studio.
Cleave will be free to download from Crazy Eyes Studio when it is ready.